How to be Seen

Early on in my days as a maker, I really struggled with documenting and publishing projects. Almost everything I make starts life as something I wanted to build, something I wanted the experience of playing with. Most often I build because building things is gratifying in and of itself, and the other aspects (recognition, money, internet fame) are ancillary. However, only ever being beholden to myself made for some pretty shoddy documentation. I have few if any photographs of my projects from college and my record of things before that is more or less nonexistent. Over time I’ve discovered that a huge motivating factor for me getting things well documented, taking time out to photograph a project in progress, and updating my records, is having other eyes on me. Having other people witness my work validates it, gives it context, and creates a network of fascinating relationships and interactions that help fuel the next piece.

I don’t think I need to emphasize how important documentation is. Objects have a nasty habit of being pretty solid and aren’t often seen hurtling through cables at the speed of information. I know, Thingiverse is neat, but if you truly want to convey the awesomeness of something to another human, it’s infinitely more likely that they’ll extrapolate the fact from a picture than take the time to print and assemble your design. So, if you want the world to feel the impact of your handmade steam powered arduino based self balancing stainless steel unicycle junkbot, you’re going to have to show them… by force if necessary.

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