Makezine (and author Caleb Kraft) were kind enough to do a Maker Spotlight interview with me. In it, I was able to talk about my perspective on problem solving, mechanical design, and multidisciplinary research.
Continue readingThoughts
Speaking about R&D architectures for novel technologies at JHU APL’s REDD talks series
Jacob Alldredge invited me to speak at APL to speak with their research staff as part of their REDD Talks series. I presented a talk on the research process Kari Love and I developed at Super-Releaser for rapidly evaluating and developing novel technologies: The Physical Feedback Loop.
Continue readingThink Before You Knoll
Knolling is a super popular aesthetic conceit masquerading as an organizational tool. Adam Savage has encouraged hundreds of fans to knoll. Whole Instagram empires are devoted to knolling everything from survival gear to charcuterie. Knolling is simply putting like objects together on flat surfaces and squaring them relative to each other and their nearby environment. The technique has come to be seen as a habit of a highly efficient and organized maker of things, but it is important to consider its utility before ordering those custom screened “Make America Knoll Again” tees.
Continue readingInterview on the Jeff Rubin Jeff Rubin Show About SFX and Soft Robots
A couple of months ago Kari Love connected me up with Jeff Rubin to do an interview on his podcast. I highly recommend listening to the episode that I’m on, as well as every other episode of the show. Seriously, he finds amazing guests like Matt Chapman (the voice of Strong Bad and Homestar Runner), A professional pizza tour guide, and a professor who’s subject of expertise is the board game Monopoly.
Continue readingTalking Compliant Mechanisms at NYU
Yesterday I gave a talk about incorporating soft robotics, compliant mechanisms, and biomimetic structures into your engineering toolbox at NYU. I’ve been interested in how compliant mechanisms can reduce the computational complexity of tasks like manipulation and locomotion and this talk was a good opportunity to share some of my ideas on the subject.
Continue readingSoft Robots (Actually) in Space
When I spoke at the SpaceApps conference, I hadn’t realized how close I was to working with NASA in a much more official capacity. A few months earlier I developed some prototypes for Final Frontier Design, a company devoted to the design and engineering of spacesuits. This was in my role as lead scientist at Super-Releaser and the end goal was proving to NASA that mechanical counterpressure garments (like I described in my talk) could be a practical reality with some time and development. I’m pleased to announce that they approved our proposal and we will be working on a new generation of EVA gloves over the next six months.
Continue readingFirst to Blog
This is a response, more of a high five, to Zach Hoeken’s post up on MAKE: “First to File? Nah, First to Blog!” Basically his post was a series of ideas that have been hanging around in his notebooks, possibly eligible for patents, that he would rather see out there and made in the world than locked away between the pages of a personal sketchpad forever or exploited to the chagrin of mankind by some unruly technological entity, wrapped up in complex patent labyrinths, and never put to a more just use than in sole product from a sole company (see 3d Systems vs the Form 1, Patent Busting, 3d printing patent challenges, etc). Even worse is the possibility of an idea getting patented and never implemented, only used as a club to hit innovators over the wallet (see Intellectual Ventures). I’m in favor of this. Truth be told I’m pretty aggressively anti patent, which is why all of my recent robotics projects have been released into the open source. Although I realize there’s a difficult road ahead, finding ways to keep funding innovation and novel IP in the world patent abolitionists have been gunning for, I believe open access to information and the network effects it generates far far and away outweigh the small innovation boost you get from researchers confident they’ll be the only people able to profit from the particular idea they’re developing.
Continue readingNational Robotics Week
Earlier this week I had the opportunity to show off the soft robots I’ve been developing at the National Robotics Week: Extending Human Reach event held at HUGE labs and facilitated by Honeybee Robotics. I was originally excited at the prospect of seeing the incredibly varied group, the police standing next to bomb sniffing drones, LittleBits showing off tiny circuit construction kits, Honeybee demonstrating the lab tools they designed that are currently roving around on Mars. It was a shame I didn’t have more time away from my booth to check out the tech everyone else brought, but the general crowd was so excited, so eager to chat about robots and what I was presenting, that the event was almost over before I caught my breath. Thankfully Numi was there, helping set up, answering questions, and generally being awesome.
Continue readingPlease, don’t shop at Wildwood
I don’t tend to use this space for out of channel stuff. I’m all about making and building and doing and all that, and don’t want to cloud things up with all kinds of other dross. But, this feels like a special case for all you makers out there, especially ones with laser cutters. DON’T SHOP AT WILDWOOD DESIGNS (aka Cherry Tree Toys).
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