Quadrupeds. I’ve been dreaming about quadrupeds. I’ve been hunting for challenges to test my methods and improve the engineering on the whole “print and cast a soft robot” thing (I really need to come up with a name for this… “Borgatronics?”). I started with tentacles because they were easy to design, easy to test, and symmetrical.
I am now the happy owner of a fully functional robotic tentacle. I’m pleased. After a few iterations, some hair pulling, and some welcome help from programmer, hacker, and generally pleasant person: TQ, the Trefoil Tentacle is now waving around in disconcerting glory. You can find a whole set of high res images of it here.
I don’t tend to use this space for out of channel stuff. I’m all about making and building and doing and all that, and don’t want to cloud things up with all kinds of other dross. But, this feels like a special case for all you makers out there, especially ones with laser cutters. DON’T SHOP AT WILDWOOD DESIGNS (aka Cherry Tree Toys).
Mold making and casting has been a huge part of my life for years. It started in the SFX industry, making molds and cleaning up parts for robotic snakes on Snakes on a Plane (really), and has become an even more significant factor with the recent soft robotics project. However, one thing has plagued me this whole time: buckets.
Last week I headed up to Viridis3d for some more hacking. We got some beautiful results using some vaccuum casting with the trefoil design, parts printed for both the internals and outer shell of the quadruped, and schemes for tempting new mechanisms. All in all it’s been really exciting seeing the progress. Also, I have some updates on controlling the trefoil tentacle with an arduino powered set of air solenoids.
I’ve finally gathered my wits after a whirlwind tour of Europe, starting at CCC, giving some talks and connecting up with potential collaborators, to Berlin to meet hackers I hadn’t seen in years, to Brussels to play with some material science experiments in impact resisting plastics. While at CCC I gave three talks, two lightning talks on digital fabrication and the strange world of news advertisement, and a 15 minute talk on the methodology and philosophy behind my soft robots.